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The level-design was neat! Short and fun to explore. The platforming felt a little bit slippery though, especially in that unforgiving room before the last upgrade.

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I reached the end.  Apart from the one room littered with ghosts prior to the super important upgrade (Which almost made me rage quit), I liked how this one worked out!

hmmm how exactly am I supposed to get past?;-;

You can return here after you get the wall jump, then use the left wall.

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omg my dream a new doctorm64 metroidvania!

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I found a bug. When you jump to transition to another room ABOVE, sometimes you get soft locked in jumping animation. I'm not sure what triggers this, maybe related to wall jump ability. It happened me twice and I had to reset each time.

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This happened to a friend of mine too, but I wasn't able to repro it yet. I'll have to take a deep dive and check it further for the post-jam update. 

Thank you for reporting!!

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thats really good !

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Simple yet very polished contents!