Never Forgiven
Explore a haunted mansion with the help of a mysterious ghost.
This is a small mini-metroidvania featuring two playable characters with distinct abilities. It's up to you to discover them!
CONTROLS
Keyboard | Keyboard | Gamepad | |
Move | Arrow keys | WASD | Left Stick / DPad |
Use Mirrors | X | J | X (xbox) |
Jump / Attack | C | K | A (xbox) |
Pause / Map | Enter | Tab | Start |
Updated | 16 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Rating | Rated 5.0 out of 5 stars (4 total ratings) |
Author | DoctorM64 |
Genre | Platformer |
Made with | Unity |
Tags | Cats, Dogs, Game Boy, GBJam, Metroidvania, Retro, Spooky |
Average session | About a half-hour |
Inputs | Keyboard, Xbox controller, Gamepad (any), Touchscreen |
Development log
- Never Forgiven 1.25 Update19 days ago
- Never Forgiven 1.2 released46 days ago
Comments
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So, I pretty much concur with all of the sentiments already expressed. It was a fun little game, switching between the dog and ghost was cool, and the controls were sometimes frustrating (mainly when the wall jump and glide were competing with each other). And boy was that ending cruel, especially after dealing with the hall of ghosts :)
I love this game so much, it was short but sweet and I really liked the controls. The only part I found a bit annoying was the long room where you need to wall jump with the mirrors on the side, but only because I couldn't turn around right after a glide which felt awkward to me. Other then that, I can't wait to see what happens next! (Also do these characters have names? I'm hoping to see more of their personality in the next one in small interactions)
The level-design was neat! Short and fun to explore. The platforming felt a little bit slippery though, especially in that unforgiving room before the last upgrade.
I reached the end. Apart from the one room littered with ghosts prior to the super important upgrade (Which almost made me rage quit), I liked how this one worked out!
hmmm how exactly am I supposed to get past?;-;
You can return here after you get the wall jump, then use the left wall.
omg my dream a new doctorm64 metroidvania!
I found a bug. When you jump to transition to another room ABOVE, sometimes you get soft locked in jumping animation. I'm not sure what triggers this, maybe related to wall jump ability. It happened me twice and I had to reset each time.
This happened to a friend of mine too, but I wasn't able to repro it yet. I'll have to take a deep dive and check it further for the post-jam update.
Thank you for reporting!!
thats really good !
Simple yet very polished contents!